Wednesday, August 16, 2006
Making of........Copperhead-18 "DARK"
a. Sketches on all the detail and accessories.
b. Use 3-D software to work on the scale of the helment and appearance on figure.
c. Make the metal diver helmet according to the 3-D drawing.
d. Choose the right leather and to refine the diver clothing.
e. Head sculpt of "DARK".
f. Cast the head by using a mold and then prime it and coloring and tatto. g. Making the plastic part.
h. Color all accessories and then try to position them on the figure and refine the accessories.
i. Water pressure meter.
j. The base make it look like a part of a ship.
k. Add on some copper rust feel on the shoes.
l. So Cool~